{"id":1877,"date":"2025-05-13T06:22:46","date_gmt":"2025-05-13T14:22:46","guid":{"rendered":"https:\/\/upstairsempire.xyz\/dii\/?p=1877"},"modified":"2025-05-20T09:17:54","modified_gmt":"2025-05-20T17:17:54","slug":"developers-log-may-13-2025","status":"publish","type":"post","link":"https:\/\/upstairsempire.xyz\/dii\/developers-log-may-13-2025\/","title":{"rendered":"Developer&#8217;s Log: May 13, 2025"},"content":{"rendered":"\n<p>Another day of Lux conflicts.<\/p>\n\n\n\n<p>I&#8217;m down to the last conflict I see in the Lux Patch Hub mod. It&#8217;s those damn 101288A1 &#8211; WWWMrkTempleDoorL01 and 101288A2 &#8211; WWWMrkTempleDoorL01 conflicts. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"337\" src=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-7-1024x337.png\" alt=\"\" class=\"wp-image-1944\" srcset=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-7-1024x337.png 1024w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-7-300x99.png 300w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-7-768x253.png 768w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-7-1536x505.png 1536w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-7-2048x673.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>ra2phoenix, who maintains the Lux LOTD patches said:<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>this particular mesh, because they retexture it all for one of their areas, and smim\/other related mods add a shape to the brazier, which borks all of the texturesets<br>so they now have a copy of the vanilla one<br>which is the safest way to preserve textureset shenanigans<br>for maintaining some clefj stuff I straight up made hard texture edits to a copy of vanilla<br>always assume you can&#8217;t control what meshes a user has that you&#8217;re changing textures on<\/p>\n<\/blockquote>\n\n\n\n<p><\/p>\n\n\n\n<p>I&#8217;m following most of this, but still unsure as to next steps, whether I should forward the path or not. More from ra2phoenix: <\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>\n\n14<a href=\"https:\/\/cdn.discordapp.com\/attachments\/540419940331552791\/1371342388294975529\/image.png?ex=68241b1f&amp;is=6822c99f&amp;hm=ee622a768d58b6727b5976423bad0f61428ea790fe6907762526a22e12fd077f&amp;\"><\/a><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"750\" height=\"848\" src=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-6.png\" alt=\"\" class=\"wp-image-1943\" srcset=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-6.png 750w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-6-265x300.png 265w\" sizes=\"auto, (max-width: 750px) 100vw, 750px\" \/><\/figure>\n\n\n\n<p>\n\n15<a href=\"https:\/\/cdn.discordapp.com\/attachments\/540419940331552791\/1371342415822065684\/image.png?ex=68241b26&amp;is=6822c9a6&amp;hm=1a43592f6342c7b4020b8017c8c5d2d7289d50ea541dff81495a40a3ae141bce&amp;\"><\/a><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"712\" height=\"836\" src=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-5.png\" alt=\"\" class=\"wp-image-1942\" srcset=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-5.png 712w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-5-256x300.png 256w\" sizes=\"auto, (max-width: 712px) 100vw, 712px\" \/><\/figure>\n\n\n\n<p>I thought it was a problem with lux messing with meshes and fixed it while working on the patch<br>repath: copy of vanilla with 14<a href=\"https:\/\/cdn.discordapp.com\/attachments\/540419940331552791\/1371342547523207299\/image.png?ex=68241b45&amp;is=6822c9c5&amp;hm=f40f0ef829e8882fd106266e59db863199d5936e83764a53d0227f449bdf496c&amp;\"><\/a><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"713\" height=\"844\" src=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-4.png\" alt=\"\" class=\"wp-image-1940\" srcset=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-4.png 713w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-4-253x300.png 253w\" sizes=\"auto, (max-width: 713px) 100vw, 713px\" \/><\/figure>\n\n\n\n<p>so tldr either version will work<br>but you can delete it from lux if dbm-smim exists<br>removing it for my next update<br>which will happen after I do some more occlusion work in safehouse<br>of course said updates are only on lux discord atm cause we can&#8217;t update the patch page<\/p>\n<\/blockquote>\n\n\n\n<h2 class=\"wp-block-heading\">General Updates<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Installed latest verison of Creation Kit Platform Extended v0.5-b143 and got it working. It crashed when loading interiors until I disabled the <em>Vanilla Meshes and Textures LOOSE FOR TESTING<\/em> mod I created. It didn&#8217;t like that. I posted on it on the CKPE Nexus page. <\/li>\n\n\n\n<li>Installed Rally\u2019s Upper Furniture, but finding the look too flat and clean for my taste\u2014same issue with Cave Brazier mod. Just lacks depth.<\/li>\n\n\n\n<li>Started comparing <em>Shrubs Redone<\/em> with <em>Mari\u2019s Flora<\/em>. Verdict is still out, but leaning toward Shrubs Redone for the ones I\u2019ve looked at.<\/li>\n\n\n\n<li>Big realization today: I actually love a lot of <em>vanilla textures<\/em>\u2014they\u2019re gritty, dynamic, and full of character.<\/li>\n\n\n\n<li>Revisited <em>Vanilla Remastered (Ultimate) \u2013 Clutter<\/em>, which upscales original textures. Really like the effect.<\/li>\n\n\n\n<li>Redwaiscovered the full <em>Vanilla Remastered<\/em> series (all packed in BSA), so I duplicated and unpacked them all into new mods for texture testing.<\/li>\n\n\n\n<li>Realizing I don\u2019t always prefer popular retextures\u2014vanilla has its own unique feel.<\/li>\n\n\n\n<li>This is turning into a bigger texture testing project than expected, but I\u2019m all in.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Installed Mods<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>High Poly Canticle Tree<\/li>\n\n\n\n<li>A Canticle Tree<\/li>\n\n\n\n<li>Skyrim 3D Driftwood 2K SSE Version<\/li>\n\n\n\n<li>Shrubs Redone AIO 3K Quality<\/li>\n\n\n\n<li>Amon Ysgramor Statue NOT Shiny \u2013 HD Textures 4k. <\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Conflict Resolution<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Lux + Lux Patch Hub<\/h3>\n\n\n\n<p>Still making my way through Lux, and have to clear many of the plugins that the Lux Patch Hub added. Not counting the mod &#8220;Lux (patch hub) &#8211; LotD updated plugin (v6.8),&#8221; which I havent&#8217; even activated yet, the ones I still have to do are:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Lux &#8211; Legacy of the Dragonborn Hall of Wonders patch<\/li>\n<\/ul>\n\n\n\n<p>Modgrouped the following:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Lux &#8211; DBM_CC_GhostsoftheTribunalHOWPatch + Lux &#8211; LOTD Hall of Wonders patch<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"518\" src=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-2-1024x518.png\" alt=\"\" class=\"wp-image-1881\" srcset=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-2-1024x518.png 1024w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-2-300x152.png 300w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-2-768x388.png 768w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-2-1536x777.png 1536w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-2-2048x1036.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Additional Notes: <\/h3>\n\n\n\n<p>I found something that should have been included in the Lux + USSEP Patch: An acoustic space edit to Hod and Gerdur&#8217;s House &#8211; RiverwoodGerdursHouse [CELL:000133C7]. USSEP changes it from <code>IntRoomWoodMediumAcousticSpace<\/code>  to <code>IntRoomStoneMediumAcousticSpace<\/code>&nbsp;but it&#8217;s not reflected in the patch. <\/p>\n\n\n\n<p>I let ra2phoenix know in Discord, and carried over the edit to Dii &#8211; Conflict Resolution &#8211; Cell Settings. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Another day of Lux conflicts. I&#8217;m down to the last conflict I see in the Lux Patch Hub mod. It&#8217;s those damn 101288A1 &#8211; WWWMrkTempleDoorL01 and 101288A2 &#8211; WWWMrkTempleDoorL01 conflicts. ra2phoenix, who maintains the Lux LOTD patches said: this particular mesh, because they retexture it all for one of their areas, and smim\/other related mods [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-1877","post","type-post","status-publish","format-standard","hentry","category-logs"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/posts\/1877","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/comments?post=1877"}],"version-history":[{"count":9,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/posts\/1877\/revisions"}],"predecessor-version":[{"id":1945,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/posts\/1877\/revisions\/1945"}],"wp:attachment":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/media?parent=1877"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/categories?post=1877"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/tags?post=1877"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}