{"id":1850,"date":"2025-05-10T07:31:59","date_gmt":"2025-05-10T15:31:59","guid":{"rendered":"https:\/\/upstairsempire.xyz\/dii\/?p=1850"},"modified":"2025-05-11T14:01:10","modified_gmt":"2025-05-11T22:01:10","slug":"developers-log-may-10-2025","status":"publish","type":"post","link":"https:\/\/upstairsempire.xyz\/dii\/developers-log-may-10-2025\/","title":{"rendered":"Developer&#8217;s Log: May 10, 2025"},"content":{"rendered":"\n<p>Yesterday I was getting so overwhelmed resolving Lux conflicts that I started installing small graphical improvements to give my mind a break. I left off tesitng Left off testing Skyland AIO vs Amon vs vanilla textures upscaled vs Skyland Bits and Bobs, noticing, with some surprise, that I didn&#8217;t really like Skyland Bits and Bobs very much at all, and that much of the DDS&#8217;s were flat and not very dynamic. If I get to it today I&#8217;ll post some comparison shots.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Conflict Resolution<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Lux + Lux Patch Hub<\/h3>\n\n\n\n<p>Still making my way through Lux, and have to clear:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Lux &#8211; USSEP patch<\/li>\n\n\n\n<li>Lux &#8211; No grass in caves patch (haven&#8217;t even installed No Grass in Caves yet!)<\/li>\n<\/ul>\n\n\n\n<p>and the many plugins that the Lux Patch Hub added. Not counging the mod &#8220;Lux (patch hub) &#8211; LotD updated plugin (v6.8),&#8221; which I havent&#8217; even activated yet, the ones I still have to do are:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Lux &#8211; Live Another Life patch<\/li>\n\n\n\n<li><span style=\"text-decoration: underline;\">Lux &#8211; Forgotten Seasons<\/span><\/li>\n\n\n\n<li>Lux &#8211; 3DNPC patch<\/li>\n\n\n\n<li>Lux &#8211; Konahrik Accoutrements<\/li>\n\n\n\n<li>Lux &#8211; Pets of Skyrim CC<\/li>\n\n\n\n<li>Lux &#8211; The Cause patch<\/li>\n\n\n\n<li><span style=\"text-decoration: underline;\">Lux &#8211; Dead Mans Dread Patch<\/span><\/li>\n\n\n\n<li><span style=\"text-decoration: underline;\">Lux &#8211; Farmer patch<\/span><\/li>\n\n\n\n<li>Lux &#8211; Ghosts of the Tribunal CC<\/li>\n\n\n\n<li>Lux &#8211; Legacy of the Dragonborn &#8211; Gray Cowl<\/li>\n\n\n\n<li>Lux &#8211; Legacy of the Dragonborn Hall of Wonders patch<\/li>\n\n\n\n<li>Lux &#8211; DBM_CC_GhostsoftheTribunalHOWPatch<\/li>\n\n\n\n<li>Lux &#8211; Necrohouse patch<\/li>\n\n\n\n<li>Lux &#8211; Oblivion Artifacts Pack patch<\/li>\n\n\n\n<li>lux &#8211; Sants and Seducers Extended Cut patch<\/li>\n\n\n\n<li>Lux &#8211; The Gray Cowl of Nocturnal patch<\/li>\n\n\n\n<li>Lux &#8211; Tools of Kagrenac patch<\/li>\n\n\n\n<li><span style=\"text-decoration: underline;\">Lux &#8211; Vigil Enforcer CC <\/span><\/li>\n\n\n\n<li>Lux &#8211; Wraithguard patch<\/li>\n<\/ul>\n\n\n\n<p>Modgrouped the following:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Lux &#8211; Dawnfang CC + Lux + CC Dawnfang<\/li>\n\n\n\n<li>Lux &#8211; CC Fish patch + Lux<\/li>\n\n\n\n<li>Lux &#8211; CC Fish patch + Lux &#8211; USSEP patch<\/li>\n\n\n\n<li>Lux &#8211; Nchuanthumz Dwarven Home patch + CC Nchuanthumz<\/li>\n\n\n\n<li>Lux &#8211; Shadowfoot Sanctum patch + USCCCP + CC Shadowfoot Sanctum<\/li>\n\n\n\n<li>Lux &#8211; Staff of Hasedoki CC + Lux<\/li>\n\n\n\n<li>Lux &#8211; Goblins CC Patch + LOTD Goblins CC HOW patch + CC Goblins<\/li>\n\n\n\n<li>Lux &#8211; Farmer patch + USCCCP + CC Farmer<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\">Creating a Cell Settings override monolithic patch<\/h4>\n\n\n\n<p>A couple Lux patches are overriding noresetzone records that I&#8217;ve previously tried carrying forward from USCCCP. <\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Specifically, the following: \n<ul class=\"wp-block-list\">\n<li> Goldenhills Plantation &#8211; [v44] ccVSVSSE004FarmhouseInterior [CELL:010030EC] {Compressed}<\/li>\n\n\n\n<li>Bloodchill Cavern &#8211; [v44] ccEEJSSE005Interior01 [CELL:01002FD1] {Compressed}<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>So at the suggesiton of @ra2phoenix, I&#8217;m creating a single patch for any Cell-related records that I need to carry forward over various plugins. Here&#8217;s our conversation for the record:<\/p>\n\n\n\n<p><strong>UpstairsEmpire: <\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>I&#8217;m in a pickle. <br>USCCCP adds a noresetzone keyword to the Bloodchill Cavern cell. OK, I like that. <br>But then I have LOTD patch for Bloodchill Manor which adds a couple placed objects in the cell, and also a Lux patch for Bloodchill Manor which adds a ton of lights inside the cell. <br>No conflicts with the objects, but the cell records conflict because neither of those patches has the noresetzone keyword. <br>So I made a patch just to carry over that one record. Fine, seems like overkill, but I like it. <br>Question is: How in the heck do I modgroup this mess? <br>Am I just going about this wrong?<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"356\" src=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-1-1024x356.png\" alt=\"\" class=\"wp-image-1856\" srcset=\"https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-1-1024x356.png 1024w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-1-300x104.png 300w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-1-768x267.png 768w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-1-1536x534.png 1536w, https:\/\/upstairsempire.xyz\/dii\/wp-content\/uploads\/2025\/05\/image-1-2048x711.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/blockquote>\n\n\n\n<p><br><strong>ra2phoenix: <\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>make a cell settings override monolithic patch(edited)<br>it&#8217;s not orthodox Method<br>but, it&#8217;s the only sane option imo<br>anything you&#8217;d want to later remove is easy (specific modded cells) or doesn&#8217;t hurt anything if you don&#8217;t need it (resets, has water, etc)<br>and modgroup things directly to it<br>your final column is correct but if you make a patch for every one you need you will be in pain in mo2 and game loading times<\/p>\n<\/blockquote>\n\n\n\n<p><br><strong>UpstairsEmpire:<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Ah, I think you told me that before!<\/p>\n\n\n\n<p>Got it. When you say modgroup things directly to it, is it like every time this comes up I add the new plugin to the modgroup with the cell patch?<\/p>\n<\/blockquote>\n\n\n\n<p><br><strong>ra2phoenix: <\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>yes, you will get a very large modgroup which is fine<br>yeah, I&#8217;ve started trying to cut down my plugins (heresy I know)<br>the tools can&#8217;t keep up with the max limit<br>the time to unlock mo2 after the game tries to edit plugins.txt for no reason scales with plugin count<\/p>\n<\/blockquote>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<h4 class=\"wp-block-heading\">&nbsp;<\/h4>\n","protected":false},"excerpt":{"rendered":"<p>Yesterday I was getting so overwhelmed resolving Lux conflicts that I started installing small graphical improvements to give my mind a break. I left off tesitng Left off testing Skyland AIO vs Amon vs vanilla textures upscaled vs Skyland Bits and Bobs, noticing, with some surprise, that I didn&#8217;t really like Skyland Bits and Bobs [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-1850","post","type-post","status-publish","format-standard","hentry","category-logs"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/posts\/1850","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/comments?post=1850"}],"version-history":[{"count":9,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/posts\/1850\/revisions"}],"predecessor-version":[{"id":1862,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/posts\/1850\/revisions\/1862"}],"wp:attachment":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/media?parent=1850"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/categories?post=1850"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/tags?post=1850"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}