{"id":1870,"date":"2025-05-12T07:18:19","date_gmt":"2025-05-12T15:18:19","guid":{"rendered":"https:\/\/upstairsempire.xyz\/dii\/?page_id=1870"},"modified":"2025-05-26T18:23:24","modified_gmt":"2025-05-27T02:23:24","slug":"stuff-to-do-at-the-end","status":"publish","type":"page","link":"https:\/\/upstairsempire.xyz\/dii\/stuff-to-do-at-the-end\/","title":{"rendered":"Stuff to do at the end"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Carry over minor USSEP acoustic change for Hod and Gerdur&#8217;s House? <\/h2>\n\n\n\n<p>USSEP <a href=\"https:\/\/www.afkmods.com\/Unofficial%20Skyrim%20Special%20Edition%20Patch%20Version%20History.html\" data-type=\"link\" data-id=\"https:\/\/www.afkmods.com\/Unofficial%20Skyrim%20Special%20Edition%20Patch%20Version%20History.html\">changes<\/a> acoustic space for some interiors, and I&#8217;ve been having trouble carrying forward the XCAS &#8211; Acoustic Space of Hod and Gerdur&#8217;s house (Lux most recently overwrote my SMIM + USSEP patch that carried it forward).  <code>Several interior cells marked as wood acoustic spaces should in fact have been stone acoustic spaces. (Bug #32634)<\/code><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Review Lux \/ Skeleton HD Replacer mesh conflicts<\/h2>\n\n\n\n<p>Noticed at least one conflict with \/meshes\/dungeons\/nordic\/catacombs\/smhalls\/norcathallsm1way01.nif where we&#8217;re Rustic Reliefs and Lux are overwriting dungeon meshes HD Skeleton adds <\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Review Rustic Relief Textures<\/h2>\n\n\n\n<p>Especially here: \/textures\/architecture\/windhelm\/500wall.dds. Rustic Reliefs&#8217;s textures are just so &#8220;clean&#8221; looking<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Review Dragonborn Ingredients and High Poly Dragonborn Ingredients Retextured<\/h2>\n\n\n\n<p>Unsure which meshes and textuers I prefer between these two. <\/p>\n\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Run Synthesis for Leveled Lists<\/h2>\n\n\n\n<p>I know there&#8217;s a conflict on LItemBook4All &#8211; Oblivion Artifacts ovewrites konahrik accoutrements adding &#8220;The Dragon Forge&#8221; book<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Carry over minor USSEP acoustic change for Hod and Gerdur&#8217;s House? USSEP changes acoustic space for some interiors, and I&#8217;ve been having trouble carrying forward the XCAS &#8211; Acoustic Space of Hod and Gerdur&#8217;s house (Lux most recently overwrote my SMIM + USSEP patch that carried it forward). Several interior cells marked as wood acoustic [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1870","page","type-page","status-publish","hentry"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/pages\/1870","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/comments?post=1870"}],"version-history":[{"count":7,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/pages\/1870\/revisions"}],"predecessor-version":[{"id":1972,"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/pages\/1870\/revisions\/1972"}],"wp:attachment":[{"href":"https:\/\/upstairsempire.xyz\/dii\/wp-json\/wp\/v2\/media?parent=1870"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}