Back at Lux conflicts.
Updates
Installed:
- HD Reworked Shellbug
- Haunted Shipwrecks
- Slaughterfish RTX
- Crackling Fire
- Skyrim Objects SMIMed – Farm Millks
- SD’s Farmhouse Fences SE – 4k slightly desaturated version 2
- ElSopa HD – Hand painted Road Signs 2k (upgraded from 1k)
- El Sopa HD – Hand Made Signs Project Overhaul 2k (upgraded from 1k)
Lux / JK’s Blue Palace conflict resolution
- Installed latest Lux – Blue Palace patch on Lux (patch hub) titled “Lux – JK’s Blue Palace update patch for the 2.0.” Had been using the one in the FOMOD, which is outdated and caused missing walls in the basement.
- Created modgroup “Lux – JK’s Blue Palace patch + Lux + JK’s Blue Palace.” In MO2, made sure to put the .modgroup file with the “Lux – JK’s Blue Palace update patch for the 2.0” mod and not “Lux (patch hub).”
Lux – Legacy of the Dragonborn Hall of Wonders Patch / Various conflict resolution
- Modgrouped Lux – Legacy of the Dragonborn Hall of Wonders patch + LOTD CC The Cause Patch
- Modgrouped Lux – Legacy of the Dragonborn Hall of Wonders patch + LOTD CC Fishing Patch
Lux / USSEP conflict resolution
- Installed latest Lux – USSEP patch on Lux (patch hub) titled “Lux – USSEP latest version update” after noticing the Nexus page says to use this instead of the one in FOMOD.
- Created modgroup “Lux – USSEP patch + Lux + USSEP” and, in MO2, made sure to put the .modgroup file with the “Lux (patch hub) – USSEP latest version update” mod and not “Lux (patch hub).”
- Set a rule in LOOT for Lux – USSEP patch latest version update to load after Lux – CC Fish patch to prevent an unwanted Cell conflict.
ENB Light / Immersive Sound Compendium Conflict Resolution
- Added a bunch of Magic Effect records to my Dii ISC Misc Patches.esp
- 0001CEA2 – FrostDamageFFAimed – Ice Spike
- 0001CEA3 – FrostDamageFFAimedArea – Ice Storm
- 0001CEA8 – ShockDamageFFAimed – Lighting Bolt
- 0005DBAE – ShockDamageFFAimedArea – Chain LIghtning
- 0010F7EF – ShockDamageFFAimed75 – Thunderbolt
- 0010F7F0 – FrostDamageFFAimed75 – Icy Spear
- 0010F7F1 – FireFamageFFAimed75 – Incinerate
