Developer’s Log: January 24, 2025

General Updates

  • Modgrouped LOTD + Base Game + CC. Turns out I need this one in case I’m ever loading any of those plugins in xEdit without USSEP. Previously I had created the modgroup: Legacy of the Dragonborn + Base Game (no USSEP) but that did not include the four CCs.

Installed Survival Mode Improved – SKSE

  • Required by Starfrost, which I’ll bring into the mix tomorrow.
  • Modgrouped Survival Mode Improved + CC Survival Mode
  • Modgrouped Survival Mode Improved + Base Game
  • Noticed I neede a LOTD + CC Survival Mode modgroup, so made one
  • Modgrouped Survival Mode Improved + USSEP after reviewing all conflicts
  • There’s a single undesirable conflict between SMI and LOTD. LOTD changes the model for MQ201Drink “Colovian Brandy” [ALCH:00036D53] to a custom model. SMI doesn’t include that change.
  • Screw it, I’m just copying the clutter\wine\COLOVIANBRANDY.nif Model record over from LegacyoftheDragonborn.esm directly into SurvivalModeImproved.esp.
  • Modgrouped Survival Mode Improved + LOTD
  • There’s one more Survival Mode Improved conflict (with USCCCP) and I’ll take care of it tomorrow.

Conflict Resolution

Day 3: USSEP / Mysticism / Adamant Conflicts

Added another record to patch Dii USSEP Mysticism Adamant Patch.esp to resolve a conflict wiith Dii USSEP Mysticism Patch.esp. I’m patching a patch. It’s a thing.

Carried over from Adamant.esp
  • MAG_RepelUndeadStaffEnch “Repel Undead” [ENCH:00029B98]
    • Incorporates the Burning Light perk (which adds damage over time to Turn Undead spells) into the Repel Undead staff enchantment.
    • Effect 1
      • Effect EFID: MAG_PerkBurningLightFFAimed “Burning Light” [MGEF:09D36A02]
      • Effect EFIT: Magnitude:(4) Area:(0) Duration:(30)
      • Condition CTDA: Function:(HasMagicEffect) Parameter #1:(MAG_TurnUndeadFFAimedArea75 [MGEF:0801469F]) Parameter #2:(00 00 00 00)
    • Effect 2
      • Effect EFID: MAG_StaffEnchFFAimed “Staff Enchantment” [MGEF:08F4F8B8]
      • Effect EFIT: Magnitude:(0) Area:(0) Duration:(0)

Modgrouped Dii USSEP Mysticism Adamant Patch + Dii USSEP Mysticism Patch and we’re done resolving Mysticism and Adamant conflicts with USSEP.

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